00637nam a22001457a 450000500170000000800410001705000360005810000240009424501220011826000340024030000080027450000400028265001450032270000240046720250808112916.0250808b |||||||| |||| 00| 0 eng d aTHE LB 1028.5 G35 B64 2025bC.1 aBogonko, Ben Mariga aA Model for Integration of Gamification in Learning Management Systems for Students' Motivational Learning Experience aKisiibKisii Universityc2025 axix aIncludes bibliographical references a1. Gamification in education. 2. Learning management systems. 3. Motivation in education. 4. Student engagement—Technological innovations. aBogonko, Ben Mariga