000 00693nam a22001697a 4500
005 20250808112916.0
008 250808b |||||||| |||| 00| 0 eng d
050 _aTHE LB 1028.5 G35 B64 2025
_bC.1
100 _aBogonko, Ben Mariga
245 _aA Model for Integration of Gamification in Learning Management Systems for Students' Motivational Learning Experience
260 _aKisii
_bKisii University
_c2025
300 _axix
500 _aIncludes bibliographical references
650 _a1. Gamification in education. 2. Learning management systems. 3. Motivation in education. 4. Student engagement—Technological innovations.
700 _aBogonko, Ben Mariga
942 _2lcc
_cREF
999 _c216004
_d216004