A Model for Integration of Gamification in Learning Management Systems for Students' Motivational Learning Experience (Record no. 216004)

MARC details
000 -LEADER
fixed length control field 00693nam a22001697a 4500
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250808b |||||||| |||| 00| 0 eng d
050 ## - LIBRARY OF CONGRESS CALL NUMBER
Classification number THE LB 1028.5 G35 B64 2025
Item number C.1
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Bogonko, Ben Mariga
245 ## - TITLE STATEMENT
Title A Model for Integration of Gamification in Learning Management Systems for Students' Motivational Learning Experience
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Kisii
Name of publisher, distributor, etc. Kisii University
Date of publication, distribution, etc. 2025
300 ## - PHYSICAL DESCRIPTION
Extent xix
500 ## - GENERAL NOTE
General note Includes bibliographical references
650 ## - SUBJECT ADDED ENTRY
Topical term or geographic name entry element 1. Gamification in education. 2. Learning management systems. 3. Motivation in education. 4. Student engagement—Technological innovations.
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Bogonko, Ben Mariga
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Reference
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection Home library Current library Date acquired Inventory number Total checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Library of Congress Classification     Special Research Kisii University Library Kisii University Library 08/08/2025 109427   THE LB 1028.5 G35 B64 2025 000000024322 08/08/2025 C.1 08/08/2025 Reference